

The next wave of innovation and new use cases will occur with further advancements in AI and cloud services, which will accelerate or complement organisations’ digital transformation plans. The rise in Industry 4.0 applications and Internet of Things that integrate assisted reality will only serve to drive further adoption. Businesses are beginning to hear about its advantages for a broad spectrum of industries, ranging from training and simulation all the way to leveraging assisted reality for workers in factories. In business, customers are finding new and meaningful applications for it from retail all the way to on the top of wind turbines. Information is not overlaid with the real-world view. Assisted reality enables a person to view a screen within immediate field of vision, hands-free. Unlike standard AR, assisted reality is a reality-first, digital-second experience. It’s important to make and understand the distinction between all of these “extended reality” technologies. But AR and VR technologies aren’t generally practical in safety critical environments like the industrial frontline. Jon Arnold, VP Sales, EMEA at RealWearįor businesses, AR and VR have gotten the spotlight as the next great leap in boosting worker productivity. Companies such as Ford, Adidas and Volkswagen have already realised this and begun adopting VR within their processes. AR and VR provide an ideal solution for this, removing the need for travel as teams can be together virtually, reducing sampling waste and shortening production times. As organisations are increasingly aware of their carbon footprint, many will be looking for innovative technology which will help in their efforts to reach net zero goals. Sustainability will be the third key trend in the AR and VR space in the coming year. Complex and expensive courses and tools mean only the privileged have the opportunity to work in industries such as design, but 2022 will see this start to change as companies strive to make their tools more accessible and organisations realise the need for a more diverse workforce. Technology like this also helps to attract new talent in an increasingly competitive job market.ģD literacy is key to the future of science, creativity and entertainment but the barrier to entry needs to be lowered in 2022. For businesses in 2022, adopting pioneering technology like Gravity Sketch, which enables cross-disciplinary teams to meet inside a virtual studio to create and collaborate from anywhere in the world, will be key to achieving this. Spatial collaboration is very important, particularly in industries that work around products that will become physical goods.īeing able to work in the metaverse and adopt 3D tools to communicate ideas will also support a greater level of diversity and inclusion within organisations and this will be a major trend over the next few years. Tools like Zoom and Miro provide 2D ways of working together but with hybrid working becoming commonplace, organisations want to connect employees in intuitive and immersive ways that can only be achieved through VR. One of the biggest trends in the AR and VR space in 2022 will be the use of immersive technology and VR in the workplace. It’s the best way to create a shared sense of space and connection among dispersed workforces.ĭaniela Paredes Fuentes, co-founder and CXO, Gravity Sketch It will be inevitable that companies begin to normalise VR in addition to tools like laptops, tablets and phones.

This is also the year VR will begin to connect more seamlessly with your existing workflows, including commonly used business tools, 2D services, and peripheral devices like keyboards.

In 2022, VR devices will get even more comfortable for longer wear, offer advanced optics for increased text clarity, and will enable avatars to mirror your real expressions – so you can be yourself at work. So whether it’s to brainstorm, work on a document, or just hang out and socialise with your team, VR will aid people’s ability to collaborate, communicate, and connect remotely.
